Earthworm Jim HD Download PC Game
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The console versions include a number of unique additions, such as additional levels, and online multiplayer modes of play.[1] This is the first and only instance of an Earthworm Jim game being a multiplayer game as well as single player. The console versions of Earthworm Jim HD received some critical acclaim, especially for the multiplayer modes.
Earthworm Jim HD was designed by the studio Gameloft, a subsidiary of French developers Ubisoft. Gameloft developed the game under license from the American Interplay Entertainment, the current rights holders to the Earthworm Jim franchise. The Asian subsidiary of Gameloft acquired license from Interplay to make Earthworm Jim HD in August 2009.[2]
Gameloft used the original Sega Genesis/Mega Drive version of the original game as a visual reference, but developed the code and animations of Earthworm Jim HD from new, without using the code of the original game like most HD remakes have done.[3]
The development did not involve the original creators of the franchise, Shiny Entertainment, and Jim himself was re-voiced by an uncredited voice actor instead of Douglas TenNapel or Dan Castellaneta, causing some concern among fans.[4] However, the reworked soundtrack of Earthworm Jim HD was composed by game music veteran Tommy Tallarico, who also composed the music for the first game, its special edition, and its its sequel.[5]
Earthworm Jim HD was announced for the Nintendo DSi's DSiWare, and a basic version without new content was released in the PAL region on April 23, 2010 and in North America on 10 May 2010. Gameloft has also ported the original game to the S60 platform for smartphones, on webOS for the Palm Pre, and Apple iPhone and iPod Touch.
The single player mode of Earthworm Jim HD includes all but one of the levels from the original game, with the addition of a level select screen in the main menu to go to previously-accessed levels.
Many of the levels are expanded or extended in the console versions of Earthworm Jim HD compared to the levels in the original game. These include additional sections; for example, \"New Junk City Part 2\", was were not present in the original game, but was first included in the Special Edition of the game, and is also retained in Earthworm Jim HD.
However, there are some omissions from the original game, the most notable of which is the secret level \"Who Turned Out The Lights\". This secret level was accessed through Level 5 in the original game, but is not present in Earthworm Jim HD.
The single player mode in the consoles version of Earthworm Jim HD adds a whole new and unique section to unlock and explore, called The Cheap Chap Chopping Chips Program. This is set in digitized fantasy world within a computer, and includes secret levels with new and unique background artwork, game mechanics, enemies and bosses.
Earthworm Jim HD contains 12 achievements / trophies in total. 10 are for the game in single player mode, and 2 are for the online multiplayer modes.[8] There are also \"awardables\", unlockable Earthworm Jim gaming avatars.[9]
The console versions of Earthworm Jim HD add several pieces of original content to the game, most notably entirely new multiplayer campaigns. These can be played locally, with other players on the same console, or online through Xbox Live Arcade or the PlayStation Network.
The online cooperative mode involves unique teamwork-based puzzles, gameplay and game mechanics. This includes new game mechanics such as for example players having to operate machinery together, or freeing a captive fellow player, in order to progress.
Upon release, Earthworm Jim HD sold well, and quickly became one of the higher rating games on the Xbox Live Arcade Marketplace, and the multiplayer modes had over a quarter of a million players at its peak. While critics had mixed feelings with regard to how well the game had aged, and whether or not it brought enough new to the table, they generally praised the new content, mainly the cooperative multiplayer mode. The single player mode was praised by some for its inclusion of the ability to switch between weapons, a feature not present in the original game.[14]
Although it received generally positive reviews, it was still not as well received as the earlier special edition version of the original game, or the original game itself. The Xbox 360 version of Earthworm Jim HD has a rating of 77% on aggregate review site GameRankings.[15]
Some commentators such as GameZone, who found the original game a little too hard, commended the fact that the option is there for the difficulty of Earthworm Jim HD to be significantly toned down from the difficulty of the original game.[18] There are several difficulty levels not found in the original included in Earthworm Jim HD to challenge veteran gamers of the series.[19]
1UP felt that the single player mode had not aged well, was still too difficult, and had some inherent design flaws, giving the game a \"C-\". However, the site had praise for the online multiplayer mode, saying that: \"The multiplayer stuff is wonderful, however, and I'd definitely be on board for a brand new Earthworm Jim that builds off this remake's additions.\"[20]
Earthworm Jim is a series of platform games[1] featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style.[2] Four games were released in the series: Earthworm Jim, Earthworm Jim 2, Earthworm Jim 3D, and Earthworm Jim: Menace 2 the Galaxy, with the first game released in 1994. The series had lain dormant for almost a decade before Gameloft remade the original game in HD for PlayStation Network and Xbox Live Arcade in 2010. Interplay announced Earthworm Jim 4 in 2008; little to no information had been surfaced until May 2019 and August 2020.[3][4][5]
Playmates Toys, finding success with the license for Teenage Mutant Ninja Turtles, wanted to start their own franchise.[6] Inspired by the success of the Sonic the Hedgehog series with Sonic the Hedgehog and Sonic the Hedgehog 2, they decided that they wanted to start the franchise as a video game, a rare approach at the time.[6] From there, the game's design actually started with creator Doug TenNapel's simple sketch of an earthworm that he presented to Shiny Entertainment.[7] Impressed, David Perry and the rest of Shiny bought the rights to Earthworm Jim from TenNapel, and started developing the game.[7] From there, TenNapel would work on doing the game design, creating level ideas, and voicing Jim's character, while Perry and the other programmers created other characters and game mechanics.[7]
The game's crazy atmosphere, world, and characters were due to the fact that the company had previously always been restricted to doing licensed games, like 7up's Cool Spot, where they had to conform to the other company's preset limitations.[7] In that respect, the game was actually created as a satire of platform video games at the time; for instance, \"Princess What's-Her-Name\" was a parody of how so many video games had throw-away female characters that exist only to be saved from danger.[7]
The resulting game would be the original Earthworm Jim. The game would play as a 2D sidescrolling platformer with elements of a run and gun game as well. The player controls Jim and must maneuver him through the level while avoiding obstacles and enemies. The player can use Jim's gun as a method of shooting enemies, or his head a whip for whipping enemies. The whip move also allows the player to grab hold of, and swing from, certain hooks in the game. Some levels have additional requirements beyond merely getting to the end of the level. For example, the level \"For Pete's Sake\" involves making sure the computer-controlled Peter Puppy character gets through the level unharmed, which is accomplished by whipping him to make him jump over pits, and defeating enemies before they can damage him. Failure to do so results in Peter lashing out at Jim, taking health away from him.
The developers also created a wide variety of colorful villains for the game as well, including Psy-Crow, Queen Slug-for-a-Butt, Evil the Cat, Bob the Killer Goldfish, Major Mucus, and Professor Monkey-for-a-Head.
The game was very well-received on both the Genesis and the Super NES. It was awarded Best Genesis Game of 1994 by Electronic Gaming Monthly[8] and was rated the 114th-best game made on a Nintendo System in Nintendo Power's Top 200 Games list.[9] The game was noted for its fluid animation, featuring a hand-drawn style that was unusual for 16-bit releases.[10][11]
A special version of the game, The Great Earthworm Jim Race, was broadcast in 1995 for the Sega Channel. The game featured an increase in difficulty level and a secret room which, when reached by the first 200 players, would display a password and a toll-free telephone number. Those that called the number were awarded special prizes, such as a book and action figures, as part of Jim's shortly-lived toyline from Playmates Toys.[12] Shortly afterwards, the same development team started work on a sequel.
The premise of the sequel was largely the same as the original; traverse through the levels in order to save Princess What's-Her-Name and defeat the game's numerous enemies, namely Psy-Crow.[13] While the majority of levels was still based on run and gun and platform game elements, separate levels incorporate different gameplay elements as well.[14] Some levels, such as the opening level, \"Anything but Tangerines\", and the game's eighth level, \"Level Ate\", play largely the same as the original Earthworm Jim, with the exception of there being a larger variety of moves at the player's disposal.[15] For instance, there are more types of guns to use once found in a level, such as an auto-aiming gun, or the \"brick-wall\" gun which takes out every enemy visible on the screen.[15] Additionally, Jim's friend \"Snot\" travels with him, and can be used to stick and swing to other slimy green surfaces, or as a parachute, upon jumping.[15] 59ce067264
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